I have a background in Computer Science and Human-Computer Interaction. I've worked in UX, research, software engineering, and visual design, and lately much of my work has focused on AI-powered tools and workflows. I excel at figuring out how systems work, where people are getting stuck, and what I can design or build to make it better. I like moving between the big picture and implementation, especially when the problem doesn’t fit neatly into just design or engineering. Always happy to connect, collaborate, or talk through an interesting idea!

Design and build AI-powered tools, workflows, and prototypes for creative production. Work across UX, engineering, and generative AI to turn complex technical systems into intuitive experiences for design teams.
Moderated multilingual user studies and guided participants through structured research sessions. Tested study hardware and software, maintained data quality, and developed standardized workflows to improve consistency across sessions.
Built and maintained branded websites from scratch, establishing scalable design systems and visual standards. Collaborated with SEO and marketing to align design with strategy and ensure visual consistency.
Led UX research and dashboard design to streamline workflows, cutting processing time by 70%. Owned all design activities from concept to handoff, balancing usability, visuals, and business needs.
Designed and tested wearable tech kits for a STEAM learning project. Conducted user research and data analysis, co-authoring a published paper on collaborative design in early education settings.
Designed and iterated an AI-powered video interface, improving clarity and engagement. Boosted task success by 40% through usability testing, scalable layout systems, and high-fidelity prototyping.